When my power went out, I grabbed my flashlight, headed to the basement, but quickly dropped it and it stopped working! I took it apart to dissect the issue (just a broken bulb). I got the idea to create an exploded product view of my flashlight. I used an app called Kiri, with 70 images to photogrammetry the individual pieces. Not all pieces worked well with this (bulb, front cap). From there I used Autodesk ReCap Photo to fix any model issues. Then I brought it into Maya to re-model / re-mesh / re-topologize it. I used a combination of Quad draw, poly modeling, box modeling, and sculpting to recreate the flashlight. Then I textured it in Substance Painter and animated it in Maya as well as added some fun sound effects for the final video.